CWC Podcast Ep 11: Heidi McDonald and starting late in Games

CWC Podcast Logo_v2 (1)Ever thought you may be too old to change careers? Especially for writing in games? If so, check out Heidi McDonald’s story! In this episode she talks about her journey and advice.

Heidi was a stay at home mom when the recession hit, and that’s what pushed her to see what was next – lucky for her, that eventually led to her awesome career in video games. But it started with her being a 39 year old college with a bunch of 18 year olds. From there she dove in and learned a multitude of skills, and went to a creative careers seminar where she heard a woman talk about working in games – and that was an eye opening moment. Continue reading

Interview: Toiya Kristen Finley, Video Game Writer and GDC Presenter

FinleyAuthorPhotoNashville native Toiya Kristen Finley is a writer, editor, game designer, and narrative designer/game writer. She holds a Ph.D. in literature and creative writing from Binghamton University. With nearly 70 published works, she has 20 years of experience writing in a range of genres, tones, styles, and voices. She gained editorial experience interning at Henry Holt’s imprint, Owl Books. At Binghamton, she founded the literary journal Harpur Palate and served as its managing/fiction editor. She has been a writing center tutor, writing mentor, English tutor, and an instructor in both traditional and online classrooms. In 2011, she co-founded the Game Writing Tutorial at GDC Online with Tobias Heussner and served as an instructor in 2011 and 2012.

In videogames, she has worked as a game designer, narrative designer, and game writer (or some combination of the three) on several unreleased indie, social, and mobile games for children and general audiences. Some of these games’ existence shall remain forever a secret (hey, that’s the game industry for ya). Published games include Academagia: The Making of Mages (Black Chicken Studios) and Fat Chicken (Relevant Games). She is currently a member of the IGDA Game Writing Special Interest Group’s Executive Board. The Game Narrative Toolbox (Focal Press), a book on narrative design she’s co-authoring with Jennifer Brandes Hepler, Ann Lemay, and Tobias Heussner, will be out in June 2015.

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Video Game Writer Interview: Anthony Burch

Anthony BurchPerhaps you all have heard of a game called Borderlands 2? Of course you have, and if you are a writer, especially interested in video games, then you have also probably heard of Anthony Burch. He has done numerous interviews and Q&A sessions online, mostly focusing on the creation of Borderlands 2, as well his experience writing the game and running his webseries, “Hey Ash, Watcha Playin?” Therefore, and since the point of my book is more about the creative writing career and how to position yourself for such a career, I would like to focus my time with Anthony on his advice in regards to creative writing careers. Continue reading